Lead Rigger & Animator
Character Rigging · Character Animation · Game-ready Implementation

I specialize in characters and creatures for videogames, working with Blender, Maya and Unreal Engine 5. My practice includes character rigging, gameplay animation, animation pipelines and game animation implementation.
Alongside my game animation work, I develop responsive websites and React-based experiences with JavaScript, HTML and CSS.
8+ Years
Character Rigging · Character Animation · Game-ready Implementation
3D Art · Character Rigging · Character Animation